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C++

A destructor, =default, and the move operations

Today's post is a bit special in two ways. First, I continue to talk about move semantics, and this is the first time that I have the same topic for my monthly post and the [...]
C++ Insights

C++ Insights news flash - Clang 13 and more

It's been a while since I last wrote about C++ Insights. Sorry for that. No worries, I still actively maintain the project. [...]
C++

Why you should use std::move only rarely

In today's post, I try to tackle a topic that comes up frequently in my classes, move semantics, and when to use std::move. I will explain to you why not say std::move yourself [...]
C++

C++20 - Filling blanks

What do you know about default parameters in C++? Well, C++20 introduced new elements that can be seen like default parameters. [...]
Training

More than a year of virtual classes experience - The good parts

I think you all know what happened back in 2020 when we all ended up in a different world. I wrote this in the past, and it is still true. I'm very grateful that I can still make [...]
C++

The difference between static_assert and C++20's requires

Over this year, I gave various presentations and classes about C++20's Concepts. In today's post, I like to discuss the difference between a static_assert and a Concept, or [...]
Publications

Book: Programming with C++20 - Paperback edition available

You can now order Programming with C++20 - Concepts, Coroutines, Ranges, and more from Amazon. Due to your feedback, references carry page numbers and there is a full-color and a [...]
Publications

Book: Programming with C++20 - What's your style preference?

Last week I ordered the first test print for Programming with C++20 - Concepts, Coroutines, Ranges, and more. I'm looking forward to holding it in my hands around Friday. This [...]
C++ Insights

A Visual Studio Code extension for C++ Insights

Some of you had asked for this in the past, and now it is there. Thanks to Tobias Fuchs (@meet__tobi), there is now an extension for Visual Studio Code that allows you to see the [...]
C++

C++20 Modules: Reachability and Visibility

C++20's modules are one feature of the big four, supposed to influence how we write C++ code in a huge way. One expectation we discussed in (C++20 Modules: The possible speedup) [...]