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C++20 Modules: Controlling your interfaces

C++20's modules are one feature of the big four, supposed to influence how we write C++ code in a huge way. One expectation we discussed in the last post (C++20 Modules: The [...]
C++

C++20 Modules: The possible speedup

C++20's modules are one feature of the big four, supposed to influence how we write C++ code in a huge way. One expectation I hear nearly all the time is the improvement of [...]
C++

C++20 Dynamic Allocations at Compile-time

You may already have heard and seen that C++20 brings the ability to allocate dynamic memory at compile-time. This leads to std::vector and std::string being fully constexpr in [...]
C++

C++20: A neat trick with consteval

Among the various improvements of C++20 are changes to constexpr, namely a new keyword consteval. In this post, I like to dig into consteval a bit and see what we can do with this [...]
C++

3-tages Schulung: Programmieren mit C++20

Du hast Interesse an C++20, weil Du ... [...]
C++

Programming with C++20 book quiz - The winners

Thank you to everyone who participated in the C++20 book quiz! I was amazed by the number of answers and the answers you all provided. [...]
C++

C++20 ranges benefits: avoid dangling pointers

In my last monthly post, C++20 benefits: consistency with ranges, we looked at what ranges do for us when it comes to consistency and how we can get the same level of consistency [...]
C++

Programming with C++20 book quiz

Today I like to announce a C++20 book quiz. [...]
C++

C++20 benefits: consistency with ranges

You all probably already have heard of C++20's ranges. With ranges-v3, Eric Niebler provided us with a solution already, independent of C++20. In this post, I like to shed some [...]
C++

Can I touch a moved-from object

In this blog post, I try to bring you a topic closer that was already discussed and written about multiple times: move semantics. Just to give you two references: [...]